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61. EVElopedia, new Dev Blog by Fear - in EVE Information Portal [original thread]
You are aware of the fact that you are some 5 years too late with this ? I mean there are lots of comunity sites already existing (Chribba andg Grismar running the most popular ones) with everything the wiki can offer just already present. It wil...
- by Hugh Ruka - at 2008.07.11 08:28:00
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62. Free huge map of New Eden with E-ON #012, new blog by Zapatero - in EVE Information Portal [original thread]
Originally by: Serenity Steele Originally by: Hugh Ruka based on the preview maps that Serenity has available, they are unusable at best for anything ... so will mostly serve as a wall poster :-) Feeling a little troll today ...
- by Hugh Ruka - at 2008.07.07 12:42:00
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63. Free huge map of New Eden with E-ON #012, new blog by Zapatero - in EVE Information Portal [original thread]
based on the preview maps that Serenity has available, they are unusable at best for anything ... so will mostly serve as a wall poster :-) --- SIG --- CSM: your support is needed !
- by Hugh Ruka - at 2008.07.04 13:01:00
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64. Empyrean Age feedback thread - in EVE Information Portal [original thread]
why is the Gallente/Caldari story so flat and unrealistic ? I mean even taking into account the backstory conflict about the Elders, Minmatar/Amarr story was very good. PLEASE rework the Caldari/Gallente story or delete it as it is ...
- by Hugh Ruka - at 2008.06.11 10:43:00
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65. Combat in Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
nice replies :-) about what I expected ... there will be no organisation of the militia forces. you cannot lock a system down because gate guns and security hits when attacking unaligned folks (NBSI is needed for this). there will be small organ...
- by Hugh Ruka - at 2008.06.02 07:19:00
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66. Combat in Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
Edited by: Hugh Ruka on 29/05/2008 15:07:22 I think I will be sitting at l1 entry complexes in an unaligned Dominix with sentries out and full on sensor boosters. Any frig comming out of warp to that site will be heat and salvage in a second. ...
- by Hugh Ruka - at 2008.05.29 15:06:00
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67. Empyrean Age Dev Blog - Ranks, by Ginger - in EVE Information Portal [original thread]
Originally by: Snake Tanuki Originally by: Shintai Generals? We are in fleets and ships. it should be adminral! This. Just think of Starwars -> Admiral Star Trek -> Admiral Sky Marshall in Starship Troopers, which is proba...
- by Hugh Ruka - at 2008.05.27 07:19:00
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68. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
seems everybody is waiting for the rewards part blog :-) till then arguing about restrictions will be pointless. ranks ? who needs them ? killboards already have them and it is killing some aspects of the game. CCP better comes up with something ...
- by Hugh Ruka - at 2008.05.20 16:01:00
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69. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Originally by: Elsebeth Rhiannon Edited by: Elsebeth Rhiannon on 20/05/2008 10:36:40 Originally by: Hugh Ruka For the established 0.0 alliances to complain, well you are already in the "end game" part, why should you participat...
- by Hugh Ruka - at 2008.05.20 14:28:00
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70. Alliances and Factional Warfare, the third Empyrean Age Dev Blog - in EVE Information Portal [original thread]
Nice blog. It details the things almost to the point I expected. The reasons (except the technical ones) for not allowing Alliances in FW are about what I expected them to be. I think I can agree with CCPs position on this. For the established 0....
- by Hugh Ruka - at 2008.05.20 09:44:00
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71. An overview of Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
Originally by: CCP Greyscale Originally by: Hugh Ruka Originally by: CCP Greyscale Originally by: Yon Krum And to our kind Dev's comment on pirates: NO, not all space is space--that's why CONCORD and highsec exists....
- by Hugh Ruka - at 2008.05.15 14:14:00
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72. An overview of Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
Originally by: CCP Greyscale Originally by: Yon Krum And to our kind Dev's comment on pirates: NO, not all space is space--that's why CONCORD and highsec exists. Having pirates in your lowsec area is fine and all, but when you're p...
- by Hugh Ruka - at 2008.05.15 13:17:00
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73. An overview of Empyrean Age, new Dev Blog by Greyscale - in EVE Information Portal [original thread]
Originally by: CCP Lingorm Factional warfare is not just in Low-sec. It is just concentrated there. If you sign up for a faction you can be attacked by anyone in opposing factions anywhere. it is that in low-sec we have marked out contr...
- by Hugh Ruka - at 2008.05.14 10:18:00
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74. What is this Council of Stellar Management? Dev Blog by Xhagen - in EVE Information Portal [original thread]
this will be a non-issue ... I voted just for the fun of it. I do not expect anything to change except CCP pointing the most vocal forum posters to the council effectively offloading their work on the CSM :-) This game is moving quite fast while ...
- by Hugh Ruka - at 2008.05.13 12:17:00
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75. One step further for democracy in EVE - CSM Dev Blog by Xhagen - in EVE Information Portal [original thread]
Originally by: Hotep Shakkara Originally by: Hugh Ruka hmm ... reading the treatise from Goumindong ... I think I have a candidate I will vote for ... we may not agree often on the forums, but he seems to be an inteligent person IR...
- by Hugh Ruka - at 2008.04.21 12:43:00
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76. One step further for democracy in EVE - CSM Dev Blog by Xhagen - in EVE Information Portal [original thread]
hmm ... reading the treatise from Goumindong ... I think I have a candidate I will vote for ... we may not agree often on the forums, but he seems to be an inteligent person IRL :-) anyway I still have to find a meaning in the CSM at all ... but ...
- by Hugh Ruka - at 2008.04.21 07:11:00
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77. New Dev Blog: Dr. EyjoG and the fight for the Economy. - in EVE Information Portal [original thread]
Edited by: Hugh Ruka on 18/04/2008 06:04:29 Hmm I think I support what Goumindong said. The price of tritanium will take to the next cap and all items dependant on it will increase in price. This will reduce the profit of builders, as fewer p...
- by Hugh Ruka - at 2008.04.18 05:59:00
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78. New Dev Blog: Subscription 2.0 - in EVE Information Portal [original thread]
seems like T1.1 patch to me ... looked good on first sight, but then it turned out a disaster ... try something more entertaining next time please ... Waiting for the patch that patches the last patch ...
- by Hugh Ruka - at 2008.04.01 07:14:00
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79. Live Dev Blog - Game Design, the Boost Patch and more - in EVE Information Portal [original thread]
Originally by: Goumindong That isn't a problem, that is a new game that you want to play. So start by defining what this new game brings to eve, how you want it to be utilized and what is is supposed to achieve with optimal play. Then de...
- by Hugh Ruka - at 2008.03.28 14:45:00
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80. Live Dev Blog - Game Design, the Boost Patch and more - in EVE Information Portal [original thread]
Originally by: Goumindong Start with the problem and do it again, you're still looking at the solution as your start point. You fell into all the same traps that the first guy did. aaah finaly one successfull attempt at a reply ... I ...
- by Hugh Ruka - at 2008.03.28 11:25:00
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